I'm mostly a PC gamer, but I also have a PS2, and I'm thinking about getting a Switch. 👀
I also run a gaming YouTube channel, William JCM Gaming, but all of the content there is in French as of this writing, and I haven't posted anything there in quite some time. 😅
Current PC specs
|CPU||AMD Ryzen 7 3700X|
|RAM||16 GB (2x8 GB) at 3200 MHz|
|GPU||Nvidia RTX 2070|
|Monitor||22", 1920x1080, 75 Hz|
This is good enough to run most VR games at 90 FPS, and most "pancake" (non-VR) games (except the less-optimised ones) on highest settings at 75 FPS.
My PS2 is a "phat" PAL model, equipped with an internal HDD and a modded memory card.
Using that memory card, I can load homebrew software like Open PS2 Loader and POPStarter, to respectively load PS2 and PS1 games straight from that same HDD.
The console is also plugged to my PC using a GV-USB2 capture device, which allows me to view and record PS2 footage at up to 60 FPS.
Games I play
M.A.S.S. Builder is a third-person mecha action game developed by Vermillion Digital and published by Sekai Project. I backed it during its Kickstarter campaign in May of 2019, and started playing soon after it launched in Early Access on Steam back in September of 2019.
The game plays a bit like a Gundam Musou game (aka Dynasty Warriors Gundam outside of Japan), but with gameplay elements from other mecha franchises like Armored Core. It's also backed by a powerful customisation system that separates look and stats as much as possible (so a "naked" frame can be quite tanky, while a heavily armoured mecha can be rather nimble and fragile).
So far, the game only includes a single-player mode, but multiplayer competitive and cooperative modes are planned.
Since I'm also a hobbyist writer, I wrote a bit of lore about my in-game PMC called Kusnathogom Inc and my builds, which you can read here.
And if you get the game and want to manage your save files, I made an app for that.